This week: All of us have had that random guy in a Oxzwvpdy battleground get under our skin. Maybe he's proclaiming how terrible he thinks you are over /battleground chat, or he's an annoying jerk in some other way. Griefers are a part of the
wedding dresses game, and they're here to stay. Nothing excites them more than making others miserable. Maybe you are a far better person than I, but I tend to wish ill towards these individuals. There are lots of ways to exact revenge upon griefers or rivals, particularly in arenas. Justice can be fun -- very fun. Some people, however, take it too far or make it menacing. Revenge is fine; trying to make someone quit the game or
wow power leveling use RL money for a server transfer (for instance) is not. I mention the latter because I knew a guy who recruited someone from the #2 arena team three days before season 7 ended. They never invited him to the team, thus assuring themselves #1 gladiator because they had no competition. That goes beyond creating a rivalry into the realm of downright douchebaggery. While I suppose what he did is completely legal, I don't know a lot of people who want to transfer over to play with him after what he pulled. His ex-partners actually play with the guy that he recruited instead of him. Poetic justice, I suppose. Smurfing "Gear smurfing" is making your armory profile appear to have much worse (or much different) gear than what you actually wear in an arena game. For
wow gold instance, if you wanted to use a lot of PvE gear in arena, you might put on a lot of PvP gear with +resilience gems in them. When opponents look on your armory page, they might believe you to be a hard target to kill because you're chilling out at 1,500 resilience (when you're actually wearing something like 900 inside the arena gates). This provides a large advantage if your opponents get deceived, even if just for a few games. Gear smurfing is hardly griefing and is a fairly common practice among the top teams on each battlegroup. About one in every three to four teams has at least one member who gear smurfs. This isn't really a big issue for most
aion gold players. "MMR smurfing," however, is a big deal. Smurfing is a term that has been used for quite some time in online games. It is a fairly common practice in online FPS games (Halo 2, anyone?), as well as the arena ladders. Smurfing is intentionally losing games so you get paired up against far less skilled opponents. If you recall back to The Burning Crusade, top arena players would start new teams at 1,500 rating just to "own noobs." Matchmaking Rating (MMR) was created to alleviate this problem -- if players wanted to feel superior to other players in
rolex Replica arena, they would have to do it versus people of similar rating. For the most part, MMR has been successful at keeping really high-rated opponents away from players just starting out with arena and having a 1,100 or 1,200 MMR. However, this has started to change in the last few seasons. Why the resurgence? 2v2 no longer gives rewards. High-rated arena players can find other high-rated arena players to fool around with in 2v2 with no consequences. They're going for gladiator in 3v3 and 5v5 -- not 2v2. 2v2 provides the outlet to make people angry (their goal) while retaining little to no consequence for themselves. Smurfers make a lot of people kind of happy on their way to the bottom. Then they'll
wow power leveling make a lot of people very, very upset when they take 20+ points from them easily. You see, the idea is to get their 2v2 MMR rating to 900 or 1,000 so that their gear and skill is overwhelmingly overpowering. When they enter an arena, they will absolutely destroy whoever is on the opposing side.zcy